Art
Simulating Wind on Procedural Terrain using GPU Accelerated Lattice Boltzmann Method
![](https://nickmcd.me/wp-content/uploads/2022/09/title.jpg)
Clustered Convection for Procedural Plate Tectonics
![](https://nickmcd.me/wp-content/uploads/2022/09/dune2_cover.jpg)
Simple Particle-Based Wind Erosion
Transport-Oriented Growth and Procedural Trees
GPU Accelerated Voronoi Textures and Filters
![](https://nickmcd.me/wp-content/uploads/2020/04/hydrology.png)
Procedural Hydrology: Dynamic Lake and River Simulation
Animated Multi-Julia Sets with Finite Precision
Simple Particle-Based Hydraulic Erosion
![](https://nickmcd.me/wp-content/uploads/2019/03/ants4.png)
Modular memory-driven Task-Bots
![](https://nickmcd.me/wp-content/uploads/2019/03/steve.png)